ETech – Tangible computingPosted: March 15, 2005
Matt Jones & Chris Heathcote from Nokia
First came paper output, then the command line, then came WIMP (you have to learn what icons mean). Ubiquitous computing is here. Need to approach “the digital” from the physical standpoint. “We are situated. We can touch. We are embodied.” What they’re working on at Nokia is using touch, for example, to interact with the digital world. Push interactions back into the physical world rather than abstract actions in the digital world. Information is pushing us to our limits. Goals:
- We need to use our attention wisely (important information should just bubble up)
- Important information isn’t in a window
Example devices. Tablet. Smart furniture. Digital pens. Sony Eyetoy. Force feedback joysticks.
A few related links: Near Near Future, Past & Viniger, Where the action is: The foundations of embodied interacction – Paul Dourhs – MIT Press.